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Telos is an experimental, interactive narrative combined with digital collage and painting techniques. The participant embodies a newly-arrived signal suspended in the mysterious and surreal DigiDream, a space steeped in vintage technology and otherworldly imagery. As the participant navigates the Dream’s chambers, they encounter fellow signals, uncover narrative threads, and recall the memories of their previous existence.
Telos was built in 2022 with original assets in the Unity3D game design engine. Specifically, pixel art, 3D renders, photographs, video, music, an original font, and numerous C# scripts comprise the experience.
arrow keys = movement
holding space bar = boost while moving
shift = interact
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